Hello, reader!
I wrote this post weeks ago but I was waiting for the latest iMac refresh to check the changes but just let get to the post!
A few years back, the Mac wasn’t seen as a viable gaming platform. Such a small user base (compared to PC’s), Â different hardware and software layers kept game publishers away from the Mac. That made all sense back then! If I had a software house, I wouldn’t spend time and money developing a product that would only sell a few copies.
As time passed, the game changed a little: Apple decided to change the hardware platform from IBM PPC to Intel and with that, even lacking game titles for OS X, the ability to install and run Windows brought some fresh air to Mac users on what running games is concerned. However, installing an OS which you may not like, loosing disk space, rebooting your machine to log into an OS that your machine wasn’t really made for just to run a bunch of games is far from being an optimal solution. After all, if you have a Mac, you have it for some reason. Mainly because you don’t like Windows at all! But, suddenly, Mac users, through Windows, had access to a lot of new games that they never have had before. Well… as long as your Mac’s GPU could handle them.
[Continue after the jump!]
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